The Roman Fisherman (VR mini-game)
A downloadable book
Part of a university module titled Mixed Reality. This is a Human-Computer Interaction / user experience report of a prototype of a VR mini-game. Design decisions and reflection based on academic Human-Computer Interaction research.
The player experiences sensory misalignment, simulating the feeling of being on a boat. The player will feel like their body is toppling over when they move or lean towards the edge of the boat.
The brief was to create a mixed reality experience to engage visitors with the history of a specific museum or site of historic interest. The core idea is to use mixed reality to combine digital content with some form of physical experience.
This is a prototype of a VR spearfishing mini-game that would be the core part of a tourist experience (if it was real).
Status | Released |
Category | Book |
Author | Fairuz Nitul |
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